Glossary

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Quick-lookup definitions for project-specific terms. Keeps other pages from repeating definitions.

  • Domain terms: metatile, subtile, tile, palette, palette slot, extrinsic transparency, layer mode (dual/triple), primary vs secondary tileset, tile sharing, palette packing, behavior, terrain type, encounter type

  • Architecture terms: domain layer, app layer, infra layer, xcut layer, utilities layer, config provider, config value, provenance, artifact, artifact key, use case, service, repository

  • Code terms: ChainableResult, FormattableError, ConfigValue, PackableTile, PackedPalette, PaletteHint, PorytilesTilesetComponent, PorymapTilesetComponent, UserDiagnostics, TextFormatter

  • Tool terms: Porymap, pokeemerald, pokeemerald-expansion, pokefirered, pokeruby, decomp project, GBA

Each entry will be a short definition (1-3 sentences) with a cross-reference to the page that covers it in depth.

Cross-references: Links out to every other page as appropriate