Porytiles
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rgba_anim.hpp
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1#pragma once
2
3#include <vector>
4
6
7namespace porytiles {
8
9class RgbaAnim {
10 std::vector<RgbaTile> key_frame_;
11 std::vector<std::vector<RgbaTile>> frames_;
12 std::string name_;
13
14 public:
15 RgbaAnim() = default;
16};
17
18} // namespace porytiles